![]() AN ALMOST TWO-HOUR EPISODE, SUPER DETAILED, AND WITH MOLFO BACK BEHIND THE MICROPHONES. You can also find us on our brand new dedicated channel, within the Gaia Project "Fight" Club Discord: įeedback and contact: song by Paranoixx: ĪLL RIGHT, THIS EPISODE COMES LATE, BOTH BECAUSE IT HAS COME LATE, AND ALSO BECAUSE WE PROMISED THE FIRAKS GUIDE A LONG TIME AGO BUT NEVER DELIVERED. You thought we left you out there, in the dark of the cosmos, without a clue on how to play half of the factions, didn't you? Well, think again, ‘cause we’re here, and this time is a strong faction time: it is time for everybody’s gaiaforming specialists, it’s Terrans time!Ġ0:05:34 - Terrans - the super important artwork commentsĠ0:16:47 - THE gaiaforming faction, a one-trick racing horseĠ1:16:34 - Terrans and technology tracks - and openingsĠ1:42:52 - Terrans and advanced tech tiles (not a resource advanced tiles episode, sorry)Ġ2:00:07 - Final considerations and answering the pre-errata from the communityĠ2:03:35 - It is done - a short statement on how things are going to go from now on You can also find us on our brand new dedicated channel, within the Gaia Project "Fight" Club Discord: (Invitation link: )įeedback and contact: Theme song by Paranoixx: While you wait for the next episode, come play with us (Molfo and El Temblo) on BGS. But bear with us, there's much more than that, and maybe, MAYBE, you can find some useful advice for your games with our beloved chickens.Īt times, our connections had problems, so the audio from Matteo fades out, sorry about that.Ġ0.00 INTRODUCTION (a very long one at that)ġ2.20 OK NOW ABOUT HADSCH HALLAS: THE LAST ROUGH GUIDE!Ĥ2.55 HADSCH HALLAS AND FINAL SCORING OBJECTIVESĥ3.50 HADSCH HALLAS AND ADVANCED TECH TILESġ.12.00 HADSCH HALLAS AND THE TECH TRACKSġ.28.20 HADSCH HALLAS AND QIC/POWER ACTIONS (OK, JUST ONE ACTION ACTUALLY ALSO, MOLFO RANTING ABOUT WHY HADSCH HALLAS ARE BAD)ġ.40.40 HADSCH HALLAS AND ROUND SCORING BONUSESġ.56.30 WRAPPING UP, AND MOLFO RANTING A BIT MOREġ.59.55 WEIRD TIME-TRAVELLING Q&A SESSIONĬheck out Ghostly's amazing "Paia Groject Strategy Deck": Please wait for approval from our customer service team before sending back any merchandise.Ok so the Hadsch guide is finally here, and packs more than 2 hours of us saying basically that the faction. If you feel this applies to a card you have purchased, email within 3 days of delivery to resolve the issue via exchange or refund. The only exception to this policy is if you have received a card in a condition inconsistent with the guidelines of our Grading Policy. If you need help finding the contact information for the manufacturer, you may call or email Sword and Board and we will be happy to assist you.ĭue to the fluidity of the collectible gaming market, we are unable to accept returns on singles, including Magic: The Gathering and Star Wars Destiny. If a sealed product contains missing or damaged parts, you will have to contact the manufacturer to correct the problem. The restocking fee is waived if store credit is elected as the refund method. All returns are subject to a 15% restocking fee. Sword and Board does not cover shipping costs on returns. Sword and Board will accept returns on all unopened products within 2 weeks of delivery. Please email for approval before sending back merchandise. A two-player game is hosted on seven sectors.Ģ018 Nederlandse Spellenprijs Best Expert Game WinnerĢ018 Nederlandse Spellenprijs Best Expert Game NomineeĢ017 Golden Geek Board Game of the Year NomineeĢ017 Golden Geek Best Strategy Board Game NomineeĢ017 Golden Geek Best Solo Board Game NomineeĪll returns require approval and an RMA. The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. ![]() ![]() ![]() To do all of that, each group has special skills and abilities. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.Īll factions can improve their skills in six different areas of development Æ’? Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research Æ’? leading to advanced technology and special bonuses. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and each faction is bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. Gaia Project is a new game in the line of Terra Mystica. ![]()
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